ray_header Structure

Source: ingest.h

Byte Size Contents
0 BIN2 Azimuth at beginning of ray (binary angle)If dual-PRF: bit 0=ray's PRF was high
2 BIN2 Elevation at beginning of ray (binary angle)If trigger blanking on: bit 0=Trigger was not blanked
4 BIN2 Azimuth at end of ray (binary angle)
6 BIN2 Elevation at end of ray (binary angle)
8 SINT2 Actual number of bins in the ray
10 UINT2 Time in seconds from start of sweep (unsigned)